using System;


namespace Brick
{
	[Serializable]
	public class GameGiftModel
	{
		public int shopID;

		public int itype;

		public string dollar;

		public string addScale;

		public string info;

		public int addType;

		public string name;

		public string iconName;

		public int[] rawdType;

		public int[] rawdCount;
	}
}

